bind "j" "+jumpaction;+throwaction;" bind "c" "slot8" bind "t" "slot6" bind "f" "slot7" bind "x" "slot10" bind "b" "+lookatweapon" bind "f1" "buymenu" bind "h" "+spray_menu" bind "v" "noclip" bind "ctrl" "+duck" bind "shift" "+sprint" bind "mwheeldown" "+jump" bind "mwheelup" "+jump" bind "space" "+jump" bind "mouse3" "player_ping" bind "mouse4" "+voicerecord" cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.3" cl_crosshair_dynamic_splitalpha_innermod "1.0" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "7" cl_crosshair_outlinethickness "0.0" cl_crosshairalpha "255" cl_crosshaircolor "1" cl_crosshaircolor_b "100" cl_crosshaircolor_g "100" cl_crosshaircolor_r "100" cl_crosshairdot "0" cl_crosshairgap "-4.0" cl_crosshairgap_useweaponvalue "0" cl_crosshairsize "1.0" cl_crosshairstyle "4" cl_crosshairthickness "1.0" cl_crosshairusealpha "1" cl_fixedcrosshairgap "-4.0" cl_crosshair_sniper_width "0" cl_crosshair_t "0" cl_crosshair_recoil "0" hud_scaling "1" cl_hud_color "3" cl_radar_always_centered "1" cl_radar_rotate "1" cl_radar_square_with_scoreboard "1" cl_hud_radar_scale "0.91" cl_radar_scale "0.4" viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" cl_showfps "1" viewmodel_presetpos "2" cl_radar_icon_scale_min "0.500000"